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Fallout: The Tabletop Roleplaying Game Beta Feedback
About You
*
Indicates required field
What is your age?
*
Less than 13
13-18
19-25
26-35
36-50
Over 50
Prefer not to say
Have you played any of the Fallout video games?
*
Fallout 76
Fallout 4
Fallout: New Vegas
Fallout 3
Fallout: Brotherhood of Steel
Fallout: Tactics
Fallout 2
Fallout 1
I am providing feedback having
*
played the beta with a group
only read the beta documents
played or read the previous version of the beta
What's your gender?
*
Male
Female
Non-binary
Prefer not to say
Have you played any other 2d20 roleplaying games before?
*
Mutant Chronicles 3rd Edition
Conan: Adventures in an Age Undreamed Of
Infinity: the roleplaying game
Star Trek Adventures
Dishonored: the roleplaying game
John Carter of Mars
Have you played other tabletop roleplaying games before?
*
Yes
No
Characters
The player characters felt like they belonged in the Fallout universe
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
My character felt appropriately capable and effective
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
I understood how to use my character's abilities and equipment to do stuff
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
I felt the benefits gained at each level was appropriate and fair
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
My character's abilities were easy to understand
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
My character was given an appropriate amount of equipment during character creation
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
I understood how characters leveled up
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
I felt the loot given was appropriate and fair
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
Any comments about characters?
*
Combat and Equipment
I understand how combat worked and what I could do in my turn
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
It was clear how weapons worked and what their qualities did
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
Characters felt effective in combat
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
Combat felt like it belonged in a Fallout game
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
On the whole, weapons felt appropriately powerful
*
Appropriate
Overpowered
Underpowered
Combat felt dangerous
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
Any comments about combat and equipment?
*
Exploration and Scavenging
The rules on exploring the wasteland were easy to understand
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
Exploration and scavenging formed a core part of our game
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
Modifying my gear was fun to resolve
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
The rules made exploration and loot engaging and exciting
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
The rules about crafting were easy to understand
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
Modifying gear and crafting items forms a core part of my game
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
Any comments about exploration and scavenging?
*
Non-Player Characters
I understood NPCs, their types, and their rules
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
I found it easy to use NPCs in my game
*
Option 1
Option 2
Option 3
I found it easy to increase the levels of the NPCs provided
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
I understood how to create my own NPCs
*
Strongly Agree
Agree
Neutral
Disagree
Strongly Disagree
In general I felt NPCs were:
*
Appropriately powerful
Overpowered
Underpowered
Any comments about NPCs?
*
Submit